Courseware
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EMEDS/HADR (In Production) (5)
This is a multi-year project for the military involving Level 4 assessment for coordination of humanitarian disaster relief, specifically emergency set up of EMEDS hospitals. I solved numerous graphic challenges to support this course in design and production. Strategic hiring and training of current staff in Unity and 3D animation enabled our small graphics department to coordinate with software developers to create this impressive, four-scenario simulation. Fully 3D, rich environments in a Unity engine and animated characters give the user an immersive disaster experience. A particular challenge was moving the narrative storyline without creating costly environments in 3D. To solve this, I designed graphic-novel style panels, which I termed "Visual Narratives", that seamlessly move the story though any environment in 2D space. This solution allows for more design freedom and cost savings, as well as being visually appealing to the target audience. One of the client reviewers declared my solution "...brilliant". -
Forensic Dental Lab (8)
This was a course designed to recreate a classroom lab given by the Air Force. Our software developers had designed a viewer for the thousands of images of x-rays and specimens. My challenge was to make it interesting for the dental students as well as faithfully recreating the lab content. I successfully achieved this by wrapping the viewer in scenario-driven, disaster events, in a game-like interface, along with highly-stylized 3D characters, taking the place of the bullet-ed list of victim names. This course was very well received. The independent student testers liked it so well that they requested copies to take home, so they could keep playing the "game". -
Missile Defense Agency (8)
This course was a level 1, executive level training for the Missile Defense Agency. I designed a clean, editorial style layout and templatized, text/image animations for the module introductions. With close cropping of stock photos and bold color palette, I retained a magazine article "feel". My design strategy allowed us to complete the base content well within budget and we were able to add additional value to the final deliverable in the form of client-supplied video and animated content pages not usually found in courses of this level. A very happy client. -
Combat Medic Training (8)
This course was created for the Army. The subject matter was a particular challenge as source photos of content were unavailable. I devised a solution of a combination of 3D images, illustration, and wounds, realistically rendered in Photoshop. I also identified contacts and arranged several photo shoots with regional National Guard troops, where I was able to obtain the base poses of the "wounded" soldiers. Our course wrapper changed mid-project from Flash-based to a Web-based tool, resulting in a redesign of interface and content presentation. In spite of this, I was able to lead the graphics team to an on-time delivery of this 1,000-plus page course. -
Aeromedical Evacuation Simulation (7)
AE is a virtual walk-around of four Air Force aircraft, along with didactic refresher content. My design team was tasked with learning 3D modeling to support the Papervision delivery of the simulations. We were able to problem solve numerous technical issues to successfully complete the LMS deliverable simulation, including fully animated aircraft parts. I devised an illustration strategy for filling in gaps in the client-provided video content that was able to be seamlessly rendered across several designers. We delivered this simulation, on time, to independent testers with no critical errors.